Bloodfin

''Strange monsters and beasts abound at the edge of the world. Built by the shamanistic orcs who straddle that brink, Bloodfin is crafted from a mighty totem obtained in the legendary Kraken Hunts. The orcish tribes who live at the edge of the world are a mystery to even their brethren. Their shamans profess to speak to and to control the great beasts of the sea, and thier ships are imbued with strange power by totems of mighty sea monsters. Such ships rarely leave their waters, but for reasons unknown one such ship, known as Bloodfin for the beast whose skull adorns its prow, has recently been seen in battle.''

Ability: Bear Down
Speed temporarily increased after receiving hull or armor damage. There is a cooldown before activating again.

Unique: Vengeance
Drastically decreases cannon reload time and accuracy when receiving hull or armor damage.

Cannons

 * Snapjaws- Standard orc cannons, inaccurate with high critical hit damage.
 * Murkwater- short range cannons with high damage but low accuracy.
 * Sawtooth- Cannons with a high critical hit chance and critical damage with a fast reload.

Utility

 * Windripper Mast- Increases top speed.
 * Razorfin Rudder- Increases turn rate and current navigation.

Defense

 * Reinforced Bulkhead- Reduces incoming ramming damage and incoming enemy critical hit chance.
 * Harrier Armor- Reinforces fore, port, and starboard armor at the cost of acceleration.

Offense

 * Harrier Gunports- Adds additional for cannons.
 * Hullsplitter Keel- More ramming damage at the cost of reduced port and starboard armor.